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[ShaderGraph] ShaderGraph window does not update its contents when the g...
How to reproduce:1. Open user-submitted project (GradientCustomNode.zip)2. Open the CustomGradient/CustomGradient.shadergraph3. Remo... Read more
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce:1. Open new Unity project on Mac with only integrated Intel Graphics2. Switch Graphics API from Metal to OpenGL~Cra... Read more
Transparent texture looks different in the Texture Preview and in the Sc...
How to reproduce:1. Open the project "case_1235656-texture-linear"2. Open the Scene "SampleScene"3. Make sure that the Color Space i... Read more
[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...
Reproduction steps:1. Open attached project ("818646_EntitySafety.zip")2. Open SampleScene scene3. Enter Play mode Expected result: ... Read more
[HDRP] GameObjects with transparent materials are not visible when using...
How to reproduce:1. Open the attached project "1224345.zip"2. Open the "Test" scene3. Enter Play Mode Expected result: yellow and bl... Read more
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...
How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more
[Android][IL2CPP][macOS] Android IL2CPP building fails
Steps:1. Create a new project2. Build Settings > Switch to Android3. Player Settings > Other Settings > Scripting Backend &... Read more
Embedded/local packages that are set to Always Hidden are still shown wh...
How to reproduce:1. Open the project "case_1245277-PackageVisibility"2. Open the Package Manager window (Window->PackageManager)3... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce:1. Open the attached project2. In the top toolbar, click PrefabTest->CreatePrefabs3. In the top toolbar, click P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions