Search Issue Tracker

0
votes
Fixed

[ShaderGraph] ShaderGraph window does not update its contents when the g...

Package: Shader Graph

-

May 14, 2020

-

Version/s: 7.3.1

How to reproduce:1. Open user-submitted project (GradientCustomNode.zip)2. Open the CustomGradient/CustomGradient.shadergraph3. Remo... Read more

0
votes
Duplicate

Unity kernel crashes Mac with OpenGL when only Intel Graphics are present

MacOS

-

Mar 05, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open new Unity project on Mac with only integrated Intel Graphics2. Switch Graphics API from Metal to OpenGL~Cra... Read more

0
votes
Won't Fix

Transparent texture looks different in the Texture Preview and in the Sc...

Texture

-

Apr 09, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2020.2

How to reproduce:1. Open the project "case_1235656-texture-linear"2. Open the Scene "SampleScene"3. Make sure that the Color Space i... Read more

0
votes
Fixed

[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...

Package: Unity Jobs System

-

May 14, 2020

-

Version/s: 0.9.1-preview.15

Reproduction steps:1. Open attached project ("818646_EntitySafety.zip")2. Open SampleScene scene3. Enter Play mode Expected result: ... Read more

3
votes
Fixed

[HDRP] GameObjects with transparent materials are not visible when using...

Package: Scriptable Render Pipeline HD

-

May 06, 2020

-

Version/s: preview - 5.6.1

How to reproduce:1. Open the attached project "1224345.zip"2. Open the "Test" scene3. Enter Play Mode Expected result: yellow and bl... Read more

0
votes
Duplicate

[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...

Profiling

-

May 14, 2020

-

Version/s: 2017.4, 2020.2, 2020.2.0a11

How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

-

Apr 20, 2020

-

Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

[Android][IL2CPP][macOS] Android IL2CPP building fails

Mobile

-

May 04, 2020

-

Version/s: 2019.3, 2019.3.10f1, 2020.1, 2020.2

Steps:1. Create a new project2. Build Settings > Switch to Android3. Player Settings > Other Settings > Scripting Backend &... Read more

0
votes
Fixed

Embedded/local packages that are set to Always Hidden are still shown wh...

Packman

-

May 07, 2020

-

Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open the project "case_1245277-PackageVisibility"2. Open the Package Manager window (Window->PackageManager)3... Read more

0
votes
Fixed

Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

-

May 13, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project2. In the top toolbar, click PrefabTest->CreatePrefabs3. In the top toolbar, click P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.