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Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce:1. Open the attached project "function-pointers-corruption.zip"2. In the Menu bar navigate to "TEST" > last opti... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps:1. Open the attached project "DelegateTest.zip"2. Open "SampleScene" Scene3. Enter Play Mode Reproducible with: 2... Read more
[IL2CPP] Fatal error in Unity CIL Linker error is thrown when .dll filen...
Reproduction steps:1. Open the attached user's Unity project "ErrorReport.zip"2. Go to File > Build Settings and switch to Androi... Read more
Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce:1. Open the user's attached "1109810 - MoveMainWindowTo" project2. Build and Run the "SampleScene" Scene3. Select a... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps:1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit)2. Go to Assets > ... Read more
"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps:1. Open user attached Project2. Enable Device Simulator3. Press Play4. Try to Zoom in with two fingers Expected r... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce:1. Open the attached "VR.zip" project2. Build to UWP3. Open Visual Studio solution4. Build the solution to Hololens... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera