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Crash when running on a virtual display on a machine with more than 8 GPUs
If xorg.conf references more than 8 displays, a built player will crash. Manually removing displays from xorg.conf workarounds this ... Read more
Objects are invisible when using IndirectDrawing based on CommandBuffer
To reproduce: 1. Open user's attached project ("IndirectDraw") 2. Open "IndirectDraw" scene 3. Select "Main Camera" and disable "Ind... Read more
Globalgamemanagers generation is not deterministic when Building Project
To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more
[ShaderGraph] Only one entry in dropdown when choosing color channels fo...
How to reproduce: 1. Open the user's project 2. Open "New Shader Graph 1" in Shader Graph 3. Create a Swizzle node (Right-click -> C... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce: 1. Open original project "Citizen - finger bug.zip" 2. Select "Citizen@FingerTest" GameObject in the Hierarchy w... Read more
[ECS] Editor crashes with ScriptableBatchRenderer::AllocAndFillBuiltinIn...
How to reproduce: 1. Open attached "case_1120672-Crash2" project 2. Drag "TileGrass" prefab into Hierarchy from Assets/Data/Resou... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "laboratory" 3. Run the scene Expected: no crash Actual: crash Re... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce: 1. Open attached project 2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4 N... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce: 1. Open attached project "case_1117816_repro.zip" 2. Enter Play mode Expected result: The shapes in the game are ... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro: 1. Open attached project and 'repro' scene; 2. In the Hierarchy select 'Light Probe Group' gameobject; 3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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