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[WebGL] "Event.OnMouseDrag" doesn't register right and middle mouse buttons
Steps to reproduce:1. Open the original project2. Build and Run the project in Webgl3. Try clicking right click or middle mouse butt... Read more
Renaming ends when hovering over ProBuilder Window elements
How to reproduce:1. Open attached project "Case_1111680_Renamed"2. Open ProBuilder window (Tools > ProBuilder > ProBuilder Win... Read more
[IOS] Crash in .net 4.X when building the project IL2CPP fails to compil...
How to reproduce:1. Build to iOS (should be set to .net 4)2. Run the built project3. See the crash and the error after a couple of s... Read more
Terrain is not being displayed in WebGL when Draw Instanced is set to true
How to reproduce:1. Open attached project "Case_1113122_Terrain"2. Switch platform to WebGL3. Build the project4. Open the build on ... Read more
[Deployment Management] Throwing error when selecting alias project key ...
Throwing error when selecting alias project key for existing keystore. Throwing error when selecting alias project key for existing ... Read more
[HUB] No option available to select Unity version while opening a projec...
No option available to select Unity version while opening a project from Cloud. Steps to reproduce:Pre-requisite:1. Make sure you ha... Read more
Lighting debug view modes are broken after restarting the editor
Steps to reproduce: 1. Create a new project or download the attached one2. Navigate to the Lighting Settings window and bake the lig... Read more
[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...
Steps to reproduce:1. Open attached project2. Open Maintainer (Tools > Code Stage > Maintainer)3. Open Issues Finder Tab4. Pre... Read more
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...
Steps to reproduce:1. Open Project "RigBug" on Unity Version later than 2018.2.13f12. Import Asset "xbotIdle (1)" into the Project W... Read more
CanvasScaler.Update() allocates Memory every frame
To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity2. Open “SampleScene” scene3. Enter to Play mode4. Open Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used