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[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...
Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro:1. Create a new Project2. Create Cube Gameobject3. Sele... Read more
JobSystem uses deprecated IJobForEach interface when it's created throug...
How to reproduce:1. Create a new project with the default 3D template2. Import the Entities Package3. In the Project Window, create ... Read more
Crash on Application_Get_Custom_PropDataPath when opening project with a...
Reproduction steps:1. Open attached project "case_1242605"--observe crash Reproducible with: 2019.1.0a11, 2019.3.14f1, 2020.1.0b9, 2... Read more
Unity hangs after creating a new Script when it's edited in AssetsModifi...
How to reproduce:1. Open the attached project "case_1244361-Project.zip"2. In the Project Window, create a new C# Script3. If a prom... Read more
Certain characters can't be typed in text fields when using extra Bashki...
How to reproduce:1. Set keyboard layout to Bashkir2. Create and open a new project3. Select "Main Camera" from the Hierarchy window4... Read more
Freeze/Crash on HP_UnlockPlugin when Solver Iteration Count is set to mo...
How to reproduce:1. Open the attached project "Case_1231721" and load scene "2b1. Motion Properties - Mass"2. In the Hierarchy selec... Read more
[macOS][OpenGL] VSync Count does not lock the framerate upon launching t...
How to reproduce:1. Open user-submitted project (vSync_OpenGLCore_bug.zip)2. Open the SampleScene3. Make sure OpenGLCore is the prim... Read more
[Android][AR] Building an ARCore project fails when gradle version is 3.6.0
Repro steps:1. Create a new project2. Add ARCore, ARFoundation packages3. Switch build target to Android and export a gradle project... Read more
[Android] Exporting a gradle project fails when baseProjectTemplate's "G...
Repro steps:1. Create a new project2. Switch build target to Android3. Check Player Settings -> Publishing Settings -> Custom ... Read more
[XR][Oculus Go] CommonUsages.menuButton only once in a while responds to...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Rapidly press the back button on the controller Actual: The text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open