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Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
Unity Transport fails to build on WebGL
How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps:1. Create a new project2. Select any GameObject with a transform in Hierarchy3. In inspector grab an invisible fl... Read more
Prefab font is different from previous versions in the Prefab Title, Pos...
Steps to reproduce:1. Open any project2. Create a new GameObject in the scene (Right-click in Hierarchy -> 3D Object -> Cube)3... Read more
UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more
Declared default values of a class are ignored when declaring it in anot...
How to reproduce:1. Open the user's attached "2021 Empty" project2. Open the "Test" Scene3. Select the "Main Camera" GameObject in t... Read more
[Timeline] An ArgumentException error is thrown when a Control Clip cont...
How to reproduce:1. Open the user-submitted project2. Open the Timeline window (Window > Sequencing > Timeline)3. In the Proje... Read more
[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...
[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more
Custom "TMP_InputValidator" causes input duplication on "TextMeshPro Inp...
How to reproduce:1. Open project "1140242-TMPInputValidator.zip"2. Go to the Build Settings and build for the iOS or Android3. In th... Read more
Changes in the Rect Transform of an Instantiated Prefab are reset when r...
Reproduction steps:1. Open the '1377237-sample' project2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab'3. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12