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0
votes
Fixed

[Android] "Preserve framebuffer alpha" flag always shows the phone backg...

Mobile

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Nov 26, 2018

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Version/s: 2018.2.16f1

Steps to reproduce:1. Open user attached project2. Make sure that Preserve Framebuffer Alpha is enabled3. Build & Run to an Andr... Read more

0
votes
Fixed

[IL2CPP] Build fails with C# plug in which has nested pointer

IL2CPP

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Nov 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...

Scripting

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more

0
votes
Fixed

Particles get out of Particle System bounds when using Texture Sheet Ani...

Visual Effects - Legacy

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Dec 08, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ("case_1107722-ParticleBug.zip")2. Open the test scene ("SampleScene")3. In the Hierarchy,... Read more

0
votes
Duplicate

2D Collider editing resets after making changes to it when in a Prefab mode

Physics2D

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Dec 12, 2018

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Version/s: 2018.3.0a6, 2018.3.0f1, 2019.1.0a1

Steps to reproduce:1. Open attached project "2DCollidersBUG.zip"2. Open "Human" prefab in the Hierarchy window3. Press on "Edit Coll... Read more

1
votes
Fixed

Video stutters on playback when "Loop" option is enabled in video component

Video

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Dec 14, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open original project2. Press play3. Observe video playback Expected result: Video loops properly, plays with ... Read more

0
votes
Not Reproducible

Getting errors using Resources.UnloadUnusedAssets when loading assets as...

Asset Bundles

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Dec 17, 2018

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce:1. Open attached project "UnloadUnusedBugReport.zip"2. Open "LoadAssetBugReport.unity" scene3. Enter Play mode Expected... Read more

1
votes
Fixed

Memory Leak is present in profiler's GfxDriver section

Themes

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Dec 19, 2018

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Version/s: 2018.2.8f1

To reproduce:1. Open the last attached project (case_1111132-NoParticlesMemoryLeak (1).zip (692.1 KB), by RichardK)2. Build a player... Read more

0
votes
Fixed

[Mac] Editor freezes when importing/reimporting script that contains uni...

Asset - Importers

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Dec 21, 2018

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Version/s: 2017.2.0f3, 2018.3.0a3, 2019.1.0a1

To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more

1
votes
Won't Fix

EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...

IMGUI

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Dec 25, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the original project "PrefabsBug.Unity.zip"2. Go to Project window Assets->Prefabs3. Double click on t... Read more

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