Search Issue Tracker

0
votes
Fixed

Profiler keeps recording data when Target Selection is set to 'Editor' a...

Profiling

-

May 22, 2020

-

Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Disable the Profiler re... Read more

0
votes
Fixed

OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...

Scene Management

-

May 21, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.1

Reproduction steps:1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip")2. Click Top menu->Test Me->Create New Scene3. O... Read more

0
votes
Fixed

[Addressables] EditorGUI.EndChangeCheck() returns False when AssetRefere...

Package: Build Pipeline - Addressables

-

May 22, 2020

-

Version/s: 1.8.3

How to reproduce:1. Open the project "case_1247746-Addressable_GUI"2. Open the Scene "SampleScene"3. Select the GameObject "Test" in... Read more

0
votes
Duplicate

Adjusting Environment Lighting intensity doesn't work until GI is re-baked

Shadows/Lights

-

May 21, 2020

-

Version/s: 2018.4, 2019.3.12f1, 2020.2

Reproduction steps:1. Open attached project ("GenerateLighting issue.zip")2. Open the Lightning window3. Change Environment Lightnin... Read more

8
votes
Won't Fix

Application.isPlaying is false when OnEnable is called from a Scriptable...

Scripting

-

May 22, 2020

-

Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, select the "New Scriptable Object Sample"3. Enter the Play Mo... Read more

0
votes
Fixed

[Android] Assertion failed on expression error is thrown on selecting Te...

Android

-

May 22, 2020

-

Version/s: 2020.2.0a12

[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "Asse... Read more

1
votes
Fixed

[Scripting] Intellisense does not work when External script Editor is ch...

Package: Visual Studio

-

May 22, 2020

-

Version/s: 2020.1.0b8, 2020.1.0b10, 2020.2.0a8

When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more

2
votes
By Design

[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...

Metal

-

May 01, 2020

-

Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps:1. Open user's attached project in "crest test.zip"2. Open "klaus test" Scene3. Objects under "Floaties" GameObje... Read more

0
votes
Fixed

Changing prefab properties in prefab inspector doesn't refresh preview w...

Scene Management

-

May 22, 2020

-

Version/s: 2020.2.0a12, 2020.2.0a13

Steps to reproduce:1. Create new project2. Add Cube to scene and make prefab out of it3. Select prefab and disable Mesh RendererActu... Read more

5
votes
Fixed

The Addressable Assets dropdown of the first AssetReference opens when '...

Package: Build Pipeline - Addressables

-

May 22, 2020

-

Version/s: 1.8.3

How to reproduce:1. Open the project "case_1249443-Addressables_Enter"2. Open the Scene "SampleScene"3. Select the GameObject "Test"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.