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[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps:1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit)2. Go to Edit > Project Set... Read more
Console messages show no path to assets in StateGroup when checking depe...
How to reproduce:1. Open the attached "bundle_dependencies_demo_project.zip" project2. In the menu bar select Demo > Calculate De... Read more
worldCenterOfMass and position of Rigidbody values are changing when X, ...
How to reproduce:1. Open the attached "1379464.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Select the "Cube"... Read more
Static Batching is inconsistent with the Editor when used in Player Build
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the text in... Read more
PlatformNotSupportedException: Operation is not supported on this platform.
(Easier repro steps):1. Create this graph (or variant, just needs to use that specific String Concat node, using 4 objects, not 4 st... Read more
position of advanced dropdown changes everytime call show()
1. open attached project2. Click Bug/Reproduce repeatedlyexpected result: advanced dropdown opens at the same positionactual result:... Read more
[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...
To reproduce:1. Have a project that utilizes Application.Quit()1. Build the project and run on applickable device2. Observe the logc... Read more
Errors appear when reimporting the folder with ".vfx" in name when Visua...
How to reproduce:1. Open project "VfxTest.zip"2. In the Project window select Folder "Test.vfx"3. Right-click > Reimport Expected... Read more
[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps:1. Create a new project2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported into... Read more
[URP] NullReferenceException error is thrown when the scene contains a L...
How to reproduce:1. Open the user-submitted project2. Open the scene "ErrorTest" (Assets/ErrorTest/ErrorTest.unity)3. Open the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used