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Animated Gameobject Transforms have changed after upgrading project
The location of the animated exit button changes when updating from 2018.3.13f1 to 2019.2.0a12. Steps to reproduce - Open the attac... Read more
[UI] Lightmap preview exposure slider min and max values can be overridden
Steps to reproduce: 1. Open a new scene, and bake the lighting 2. Navigate to Lighting Settings > Baked Lightmaps, and open the res... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more
Sprite shows Atlas garbage when waiting for Late Binded Atlas to load
Reproduction steps: 1. Open the attached project from "NewAtlasTest.zip" 2. Open the "SampleScene" and Play it 3. Press on the "Load... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4 Open the package manager window. Result: The window doesn't render Expected: The wind... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps: 1. Download attached project 2. Switch build target to Android 3. In the Player Settings -> Publishing Settings make su... Read more
AssetBundles have different AssetFileHash values when built several times
How to reproduce: 1. Open the attached project ("case-1143373-AssetBundleTest.zip") 2. Build the AssetBundles 3. Save the AssetBundl... Read more
[SceneView] Shadows are of incorrect size for objects which have high po...
To reproduce: 1. Open attached project 2. Open sample scene 3. Focus on the cube 4. Move around the camera in the scene view 5. Noti... Read more
[Notifications] Mobile Notification settings spawn NullReferenceException
How to reproduce: 1. Create a new project 2. Open Package Manager -> set it to show preview packages 3. Install latest Mobile Notifi... Read more
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect. But when i added my cloth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL