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Fixed
Fixed in 2021.3.19f1, 2022.2.4f1, 2023.1.0a10
Votes
0
Found in
2019.4.38f1
2020.3.33f1
2021.1.28f1
2021.2.19f1
2021.3.1f1
2021.3.19f1
2022.1.0a1
2022.1.0f1
2022.2.0a11
2023.1.0a1
Issue ID
UUM-1291
Regression
Yes
Crash when opening a specific scene
Reproduction steps:
1. Open the user's attached project
2. Open "Assets/HeistBlast/Scene/HeistBlast" scene
Expected result: Scene opens successfully
Actual result: Editor crashes
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.1.28f1, 2021.2.19f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
First lines of stacktraces:
0x00007FF66465844C (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007FF664658655 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007FF664658655 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007FF6646583DF (Unity) GameObject::ActivateAwakeRecursively
0x00007FF664658346 (Unity) GameObject::Activate
0x00007FF66384649A (Unity) DanglingComponentManager::ResolveDanglingComponents
0x00007ff67d79694f (Unity) LinkChildrenToParentIfPPtrIsValid
0x00007ff67d798d1d (Unity) MergeAllPrefabInstancesDuringLoad
0x00007ff67c600111 (Unity) LoadSceneOperation::CompleteAwakeSequence
0x00007ff67c600cd0 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
0x00007ff67c60188b (Unity) LoadSceneOperation::IntegrateMainThread
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