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6
votes
Active

[HDRP] Transparent ShaderGraph isn't rendering correctly when using Cust...

Package: Shader Graph

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May 16, 2022

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Version/s: 7.7.1, 10.7.0, 11.0.0, 12.1.1, 13.1.1

Reproduction steps:1. Open the "1382226.zip" project2. Open Assets > Scenes > SampleScene3. In Scene View observe the "Cube" G... Read more

0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Third Party Issue

[iOS] Real-time shadows are not rendered on iOS 13 device

Package: Scriptable Render Pipeline Universal

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Feb 04, 2021

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Version/s: 2021.1.0a1, 2021.1.0b4, 2021.2.0a4

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe: No real-time shado... Read more

1
votes
Fixed

Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset wit...

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Mar 25, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-97781.zip” project2. Open the “BUGREPORT” Scene (Assets > Assets > Scenes)3. Enter... Read more

1
votes
Not Reproducible

Can't unlink project in Connect window in 5.3.5p4

Connect

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Jun 15, 2016

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Version/s: 5.3.5p4

I don't know how to reproduce this yet, but I got this two times already todayhope the logs will helpand please see video with descr... Read more

0
votes
Fixed

Setting time property in Unity Video Player produces Audio desync

Video

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Feb 25, 2019

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Version/s: 2018.3.4f1

Steps to reproduce:1. Open attached project2. Go into play mode-Easily noticeable audio desync is present, audio is late by <0.5s... Read more

0
votes
Active

[Searcher] Scheduled for reimport error when opening the FPS Microgame t...

Package: Searcher

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May 02, 2022

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Version/s:

Steps to reproduce:1. Create a project based on the FPS Microgame template2. Open it Note: This was reproduced on Mac OS Errors for ... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Fixed

UI Builder Viewport is rendered in solid black and ArgumentOutOfRangeExc...

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May 20, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.0a1

Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset Set Canvas resolution to 3840x2160 or 1920x1080 (Higher... Read more

0
votes
Third Party Issue

[Vulkan][URP][Shaders] Location mapping is being scrambled when Framebuf...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Steps to reproduce:1. Open the attached user's project "URPFetchShader.zip"2. Build for Android3. Observe application crashes Expect... Read more

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