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Adding a Custom Package with a Scriptable Object which has a custom icon...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Assets" -> "Create" -> "Scriptable Object"3. Notice a New Scriptable... Read more
[UI Elements] An object has a delay in the tracking when moving cursor q...
How to reproduce:1. Open attached "MoveMouse.zip" project2. Go to Test -> "Mouse move"3. Move the cursor quickly Expected result:... Read more
PrefabUtility.GetPrefabInstanceStatus returns "NotAPrefab" when nested p...
How to reproduce:1. Open attached "PrefabsTests 2018.3.zip" project2. Go to Tools -> "Test Prefabs Asset"3. Observe Console Expec... Read more
Graphic color data is not readable in the shader when writing data to UI...
How to reproduce:1. Open attached "UIVertex.uv2bug.zip" project2. Go to Assets -> Scenes folder and open 'SampleScene"3. Change c... Read more
Crash on memcpy when applying changes in the Bone Editor
How to reproduce:1. Open the attached project2. Select "Player_Unrigged" in Project3. Press "Sprite Editor"4. Select "Bone Editor"5.... Read more
VideoPlayer delays between videos of playing previously Prepared videos
To reproduce:1. Open attached project "Video Bug.zip"2. Open "Video.unity" scene3. Enter Play mode4. Listen and watch the video5. Ob... Read more
Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...
How to reproduce:1. Create new project2. Open Project Settings/Player tab3. Under Other Settings disable "Auto Graphics API for Wind... Read more
[.NET] Crash due to corrupted sharedAssets file when loading a scene fro...
How to reproduce:1. Open the attached "WSACrash.zip" project2. Open the "AssetBundleCrash" scene3. In the Build Settings, make sure ... Read more
Positional and rotational changes to prefab are not applied when applyin...
How to reproduce:1. Open attached project "Case_1105447_changes"2. Open "SampleScene"3. Select "CubePrefab" instance in the scene4. ... Read more
Crash on (ntdll) RtlUserThreadStart when generating lighting
How to reproduce:1. Open the "Bake_CRASH.zip" project2. Open the "StarterArea Desing.unity" scene3. Window > Rendering > Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used