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[AssetBundles] GameObjects in a Scene Loaded from an AssetBundle Lose Th...
Reproduction steps:1. Open the attached project "TwoScenesOneMesh"2. Open the scene "Loader"3. From the menu select Simple Bundles-&... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
Resources.UnloadAsset(material) issue
Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more
Multiple NetworkClient instances break NetworkTransform
When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more
Adding another Scene View generates NullReferenceException
1. Right click on a frame in the editor and choose Add Tab > Scene2. view the Console for errors and see that a new NullReference... Read more
Cannot add new folder in project tab
Steps to reproduce:1. Open attached project.2. Try to create folder in Assets folder.3. Observe null reference exception Read more
[ConfigurableJoint] Position Spring tries to assign transform.position t...
Configurable Joint's Angular Drive's Position Spring's infinite value tries to assign transform.position to {NaN, NaN, NaN} Steps to... Read more
WWW.texture method return incorrect color indexed texture
Project steps: 1. Open project "IndexedPng" (Attached by Lukas).2. Open scene "Scene".3. Open script "LoadTexture".1. At lines 8, 9 ... Read more
All about bugs
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