Search Issue Tracker
[Android] Hidden files in StreamingAssets folder are not included in bui...
Reproduction steps:1. Open the attached project "StreamingAssetsBug"2. Build the project for Android3. Change the extension of the c... Read more
[Device Simulator] Touch input does not work when Active Input Handling ...
How to reproduce:1. Open the attached project ("SimulateInputRepro.zip")2. Run the EditMode tests (Window -> General -> Test R... Read more
The BinaryReader read data to a Span <byte> is always zero
How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
FP32 is used for a temporary variable when compiling a shader
Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more
[VFXGraph] Saving changes in one open Graph performs save action for all...
How to reproduce:1. Create new HDRP project2. Create new VFX Graph, open it3. Open another VFX Graph window via Window>Visual Eff... Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
[VFXGraph] Node sections outlines are distorted when Scene view is set t...
How to reproduce:1. Create new HDRP project2. Create new VFX graph in Hierarchy and open it Actual result: Colourful node sections a... Read more
TransientSceneViewOverlays are causing RepaintAll and GPU/CPU usage incr...
Reproduction steps:1. Create a new Unity project2. Select the "Main Camera" Game Object3. Hover the mouse over the "Main Camera" pre... Read more
FormerlySerializeAs attribute doesn't work in Player Build when used in ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
[2D PSD Importer] Duplicate names in different hierarchies are renamed
Given the following structure of a .psb file:[Group] Face_00---- LeftEye---- RightEye---- Face[Group] Face_01---- LeftEye---- RightE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions