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Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce:1. Open the attached project "PasswordTestProject.zip"2. Go to the Build Settings (File>Build Settings) select i... Read more
AdaptivePerformance scalers are stripped down when Managed Stripping Lev...
Reproduction steps:1. Open the user's attached project and select Android as the build target2. Check that Project Settings -> Pl... Read more
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "test": Project window > Assets > test.unity3. Select... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce:1. Open the attached "1419953.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Move the mouse pointer onto... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more
Scene View shows unrelated tools settings when LightingData Asset is sel...
How to reproduce:1. Open the user attached "NativeLightCrashRepro.zip"2. Select the "LightingData.asset" Asset (in folder Assets/Sce... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce:1. Download the attached project "crash-test.zip"2. Build and Run on Android3. Press "Start" button Expected result... Read more
[Mobile] [IL2CPP] Build fails when using custom script and target archit...
How to reproduce:1. Download the attached project 'AndroidBeeTest.zip'2. Make sure ARM64 target architecture is selected in Android ... Read more
Game Object Material starts flickering when dragging new material over o...
Reproduction steps:1. Open the attached project "Flickering.zip"2. Go to the Project window3. Select "black" Material and drag it ov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera