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Assertion failed: Assertion failed on expression: 'm_SendState.state == ...
Steps to reproduce:1) Create a new project.2) Enable Collab.3) In the Collab popup, press on 'Invite Teammate' (three people) icon.-... Read more
[VideoPlayer] Videos, which exceed the limit, are trying to play on Andr...
How to reproduce:1. Open the attached project2. Build and run on deviceActual result: VP8 1080p video is trying to play. If one chec... Read more
Editor doesn't find bold font
To reproduce:1. Open attached Unity project "test.zip"2. Open "test" scene3. Click on Canvas --> Text in the Hierarchy window4. C... Read more
[Metal][Editor] Enabling Metal Support for Editor unticks Auto Graphics ...
Enabling Metal support for Mac Editor unticks Auto Graphics API checkbox the first time Metal support is enabled. Steps to reproduce... Read more
'Generate Lighting' drop down menu button is hidden when 'Inspector' is ...
To reproduce:1. Create project2. Dock 'Lighting' tab near 'Inspector'3. Resize 'Inspector' to minimal width4. Open 'Lighting' tab Ex... Read more
Using mirror option in the animation preview, animation becomes broken
To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more
Bug Reporter appears after closing specific project that were in play mo...
Reproduction steps:1. Open project attached (a-0.zip)2. Open scene "UI_Test" from "Assets/Scenes"3. Enter play mode.4. Leave play mo... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more
[Android][ARM] big.LITTLE cores are identified incorrectly on S8
S8 Qualcomm shows 8 Big cores incorrectly, which is causing Affinity problem and therefore S8 is performing more than 50% slower tha... Read more
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce:1) Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window