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Crash on strnlen when exiting Play mode while networking server is active
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Enter Play Mode 4. Press Launch Server 5. Pr... Read more
[.NET 4.x] Editor and mono Player crash with Stack overflow exception du...
Steps to reproduce: 1. Download the attached project and open "InitailScene" scene 2. Make sure that Scripting Runtime is set to .NE... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more
[WebGL] In developer build method Mathf.CeilToInt() throws an exception
Steps to reproduce: 1. Download 117993_repro.zip project 2. Build for WebGL Developer Build 3. Open index.html in a web browser Exp... Read more
Import errors when converting from Blend to FBX
To reproduce: 1) Create a new project 2) Import attached models 3) Check the .fbx model The clips are broken up, and most of them a... Read more
Null reference exception errors are thrown when Signal Receiver componen...
Steps to reproduce: 1. Open original project 2. Open SampleScene 3. Open Timeline window 4. Select "Panel" GameObject from Hierarchy... Read more
Previously selected GameObject in the Hierarchy window gets highlighted ...
Steps to reproduce: 1. Open original project 2. Click on any GameObject in the Hierarchy which does not have a timeline 3. Use the "... Read more
[Hub] Import popup window doesn't show when double clicking on unitypack...
Opening a unitypackage from Explorer/Finder doesn't show the import popup window after creating/opening a project from Hub Note: Re... Read more
Audio is downloaded completely instead of being streamed while using Dow...
To reproduce: 1. Open project 2. Enter the Play Mode Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 2017.4 does not suppor... Read more
[Lights Module] Selecting a particle system with lights + GI disables th...
Repro steps: 1. Open the attached project 2. In the scene, select the particle system 3. Observe the GI of the light disappearing 4.... Read more
All about bugs
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