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0
votes
Fixed

[SceneTemplate] Opening Unity when a "LastOpenedScene" is set but the sc...

Scene Template

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Nov 22, 2021

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Version/s: 2022.1.0a15

When opening a project, if the user preference "LastOpenedScene" is set but the scene does not exist in the project, an exception is... Read more

0
votes
Fixed

EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...

Scripting

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Nov 22, 2021

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Version/s: 2022.1.0a15

EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more

0
votes
Fixed
0
votes
Active

[Linux] Editor throwing ArgumentExceptions while opening prefab override...

Linux

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Nov 22, 2021

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Version/s: 2022.1.0a13

How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more

0
votes
Fixed

[Vulkan] Shader requires vertex data and is not compatible with DrawInde...

Visual Effects

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Nov 22, 2021

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Version/s: 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Create new HDRP project2. Select any objects in the Scene several times3. Observe Console Warning:Shader require... Read more

1
votes
Fixed

[VFX Graph] Capacity resets to previous value when saving graph

Package: Visual Effect Graph

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Nov 22, 2021

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Version/s: 13.1.0

How to reproduce:1. Create a new VFX Graph2. Type any number in the capacity3. Press save button in the toolbar or CTRL + S Expected... Read more

0
votes
Fixed

Input.touch APIs don't work when both new and old input systems are active

Windows

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Nov 22, 2021

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Version/s: 2020.3.15f2

Reproduction steps:1.2.3. Expected result:Actual result: Reproducible with:Not reproducible with: Read more

1
votes
Fixed

GUID errors in the console when the user clicks to full screen the graph

Package: Visual Scripting

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Nov 22, 2021

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Version/s: 1.7.6

Reproducible on: VS version: 1.7.6, 1.8.0pre.1 Unity version: 2021.2.3f1, 2022.1.0a15 Platforms: Windows 10, macOS Big Sur. Steps to... Read more

2
votes
Postponed

Pen Pressure not detected when building to WebGL

Package: Input System

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Nov 03, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project "Pen_test"2. Navigate to File -> Build and Run3. Test pen pressure anywhere on th... Read more

4
votes
Active

GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...

IMGUI

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Nov 12, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more

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