Search Issue Tracker

1
votes
Fixed

HDR Color has a different render when converted to property

Package: Shader Graph

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Jan 17, 2020

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Version/s: 7.1.7

How to reproduce:1. Create a material with an inline HDR Color node2. Assign the material to an object3. Take a look at the HDR effe... Read more

1
votes
Fixed

The Player crashes on "Unexpected mark stack overflow" without a Stacktr...

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Dec 21, 2023

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Version/s: 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the user’s attached “GCBug” project2. Build and run the Player (File > Build And Run)3. Observe the Pl... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
By Design

[XR Interaction Toolkit 2.3.1] XR Interactor Line Visual stops when stop...

Package: XR Interaction Toolkit

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Apr 22, 2023

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Version/s: 2.3.1

Reproduction steps:1. Open the attached project “BugRepro”2. Open “Assets/Scenes/SampleScene.scene”3. Build and Run to a Quest 2 dev... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

Once a Composite is triggered, the modifier button loses its pressed sta...

Package: Input System

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Jan 22, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more

0
votes
By Design

[Search] Not all action shortcuts work on Search Items

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 2023.2.20f1, 6000.0.10f1

Steps to reproduce: Open a new Unity Project Create a new material called 'ShortcutMaterial' Open the search window by clicking the ... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more

0
votes
Postponed

[UI][TerrainInspector] Terrain texture selection outline is subtle

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to 'Paint Texture' tab... Read more

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