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[VCS] Console constantly prints warning if file is excluded from workspace
Steps to reproduce: 1. Create new project 2. Submit it to perforce 3. In p4v, edit workspace to exclude specific folder in project ... Read more
Error when switching scenes while the Editor section of Project Settings...
Error when switching scenes while the Editor section of Project Settings is open If you have the Project Settings window open on th... Read more
[Magic Leap] Infinite console JobTempAlloc warnings are spammed to conso...
To reproduce: 1. Open attached project with Lumin-Supported Unity release, found here: https://unity3d.com/partners/magicleap#latest... Read more
Assertion failed on expression: 'success' errors with LWRP when download...
How to reproduce: 1. Create new project with LWRP 2. Publish it to Collab 3. Download it from Collab Reproducible with: 2018.3.0a10... Read more
Pre-exposure breaks default light used by Scene View lighting toggle
Just finished a discussion with UX. We (Lighting Team) will be implementing an additional exposure slider in the Scene view, next to... Read more
Editor windows respond to mouse events outside the window
It seems as though editor windows will sometimes respond to mouse events outside the window area. If you drag an editor window, then... Read more
Editor font is not displayed correctly if the Package Manager window is ...
If you load a project that has the Package Manager Window open, the font in the editor will not be displayed correctly. It will stay... Read more
Tilemap and Tile Palette are broken when updating the project
How to reproduce: 1. Open the attached project 2. Observe the "tilemap_test" scene 3. Open Tile Palette (top window -> Window -> 2D ... Read more
Duplicating points in Line Renderer component with ctrl + D shortcut res...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Select LineRenderer game object 3. Enter edit mode 4. ... Read more
Prefab preview scene in Auto mode ignores baked lighting data
Prefabs can be opened in a separate scene, a prefab preview scene. This scene, like all others, can have Auto mode in its Lighting s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" templates have Active Input Handling set to "Both"
- [URP]Camera Output Texture has wrong scale when using Bilinear Upscale Filter and when RenderFeature requires Intermediate Texture
- 'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when they have offsets on baseVertex
- Errors are thrown when a GameObject with Trail Renderer is selected in the Hierarchy, moved and destroyed
- Canvas type ShaderGraph Materials are not updated in the Scene when they use the Mask Component