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stripping level menu/UI cleanup
-e: the stripping level settings actually to the same thing when IL2CPP is involved -repro:--build webgl with all 4 settings--NOTICE... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
Editor hangs when processing materials
How to reproduce: 1. Open attached project2. Select a prefab in the Units directory3. Keep selecting prefabs until Unity hangs Read more
CultureInfo.GetCultures(CultureTypes.NeutralCultures) returns null when ...
To reproduce: 1) Download attached project2) Make sure that scripting backend is set to il2cpp3) Build and run for iOS4) Notice null... Read more
WebGL: Leaving tab stops updating even with "Running in background"
-e: when you switch to another tab it stops updating, works switching to another program but the tab being the active one -repro:--b... Read more
Scene view grid line color can't be changed
To reproduce:1. Open new project2. Open preferences3. Change grid color4. Notice that color doesn't change Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument