Search Issue Tracker

0
votes
Fixed

Static Initialization Is Incorrect When Targeting WebGL (possibly, any I...

WebGL

-

Apr 14, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open test.unity and press play (in editor) and take notice that there is a decimal on the last of second test ... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Fixed

Crashes when saving with deleted gameobject

Assets Management

-

Apr 25, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Startup" (Assets/Levels).2. Delete "Game Manager" game object.3. Try saving the... Read more

0
votes
Fixed

Some Assets don't work in Unity Free

Graphics - General

-

Apr 27, 2015

-

Version/s: 5.1.0b4

To reproduce:1. Create a new project2. Create a Material in Project view using context menu3. Select something else (like Main camer... Read more

1
votes
Won't Fix

WebGL build crashes before launching game environment

WebGL

-

Apr 24, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Build & run for WebGL3. Wait for the app to load on your browser4. Notice that the app c... Read more

0
votes
Postponed

[OpenGL] Unity build crashes immediately running under Sandy Bridge inte...

Deployment Management

-

Apr 23, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: Note: Only reproducible on machine with Sandy Bridge integrated GPU as the primary graphics adapter. 1. Open the... Read more

0
votes
Fixed

Crash after trying to add a non-existing Material and a script to a game...

Editor - Other

-

Apr 27, 2015

-

Version/s: 5.1.0b4

To reproduce:1. Open attached project2. Select Mat, NavAgentController and New Material assets from the Project view3. Drag them int... Read more

0
votes
Fixed

[Camera] Shadows are being incorrectly culled

Camera

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Shadows are being incorrectly culled and will suddenly reappear as the camera moves. Reproduction Steps:1. Run the scene 'ShadowTest... Read more

1
votes
Fixed

Object accelerating through AddForce(Vector3.zero)

Physics

-

Apr 27, 2015

-

Version/s: 5.0.1f1

-e: sphere object gets velocity over time and starts moving veeeery slow and builds up in speed, altough the vector is (0,0,0) -repr... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.