Search Issue Tracker
[tvOS] Apple TV Siri Remote (second generation) not properly functioning
Reproduction steps:1. Download and open the attached "InputTest.zip" project2. Build the project for tvOS3. Open the Xcode project4.... Read more
Method data is not created when making a second consecutive Development ...
How to reproduce:1. Open the user attached "strip-test.zip" project2. Change the Target Platform to Linux (File -> Build Settings... Read more
[iOS] View becomes stretched when a native alert is active and device is...
How to reproduce:1. Open the attached project ("1404433_repro.zip")2. Build the Xcode project ("Context Screen Sample" Scene)3. Add ... Read more
Game view window image gets stretched when resizing it, or the Editor wi...
How to reproduce:1. Open the attached "case_1407506" project2. Open the "SampleScene" Scene3. Select any Aspect Ratio except for "Fr... Read more
Adding an item to reorderable list produces unused override for prefab i...
Steps:1. Add Cube to Hierarchy2. Convert it to Prefab3. Select Cube prefab instance4. Add one more material to MeshRenderer (using R... Read more
[Memory Profiler] Sorting Tracked Memory can switch from System Used Mem...
Reproduction steps:1. Open the "1401530.zip" project2. Open Window > Analysis > Memory Profiler3. Select "Compare Snapshots" a... Read more
Assertion failed errors "src.serializedFileIndex != -1" and "dst.seriali...
How to reproduce:1. Open a new project2. Observe the Console log Expected result: No errors are thrownActual result: "Assertion fail... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps:1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project2. Open the "main" scene3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed