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In the Shader Editor Properties are missing when the Blackboard is open
How to reproduce:1. Create a new URP project2. Import “13843315.shadergraph” asset3. In the Project window “right click > Open” t... Read more
AddComponent's general performance is worse in 2020.3 and above when com...
Reproduction steps:1. Open the attached project "AddComponent_2019.4.23.zip"2. Switch the platform target to Android, and enable Dev... Read more
[WebGL][TestRunner][Chrome] Test results aren't returned to the Editor
How to reproduce:1. Open the attached project2. Open TestRunner window3. Run Playmode Tests on WebGL4. Wait for tests to finish Expe... Read more
[HDRP] Basic Indoors template Scene is completely white when loaded with...
How to reproduce:1. Open new HDRP project2. Open new "File -> New Scene -> Basic Indoors (HDRP)" Scene Expected result: The Sc... Read more
[Linux] Packages cannot be added to the Pacakage Manager through URLs on...
Repro steps:1. Create a new project2. Window -> Package Manager3. "Add package from Git URL"4. Paste 'https://github.com/Unity-Te... Read more
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to:"Include one participle-form verb in the event name (generally ending in -ed or -ing, ex... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps:1. Open the attached "Project_1378218_2019.zip" project2. Open Memory Profiler (Window > Analysis > Memory ... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point manifes... Read more
Incompatible texture type is used after getting out of play mode
How to reproduce:1. Open the project "MetalTexture3D.zip"2. Notice that the sphere in the scene is white.3. Enter the Play Mode4. Ex... Read more
Editor does not show removed Components when they are no longer a part o...
Reproduction steps:1. Open the attached project "RemovedComponentsBug.zip"2. In the Project window select "Assets/Prefabs/Cube Varia... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene