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Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
"The TypeManager must be initialized" error thrown when the project is b...
How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more
Crash in MaterialScripting::GetTexturePropertyNameIDsInternal when calli...
How to reproduce:1. Open user-submitted project (TestProject.zip)2. Enter Play Mode Expected result: the Editor does not crashActual... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
[HDRP] ArgumentNullException on upgrading the HDRP package to latest ver...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Package Manager > HDRP > Upgrade to 9.0.0 Expected Result: Pa... Read more
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in...
Reproduction steps:1. Open attached project "1241230_profiler" and scene "SampleScene"2. Enter Play Mode and then pause it3. Open th... Read more
[Mobile][URP] Texture loses reflections when project is built to mobile ...
How to reproduce:1. Open the attached 'Planar Reflection Bug.zip' project2. Open 'SampleScene' Scene and observe 'Puddle' GameObject... Read more
Loading the Scene with baked lighting leaves the lighting of the previou...
How to reproduce:1. Open the attached project "1244629.zip"2. Open the "Base" scene and enter Play Mode3. Click Button "Load Scene 1... Read more
[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...
Reproduction steps:1. Download and open the attached project called "MultiDisplayTouchTest.zip"2. Build and run the project3. While ... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes