Search Issue Tracker
Reflection Probes do not blend correctly when using 3 overlapping Reflec...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/BugTest" Scene 3. Select "TestSphere" GameObject from the Hi... Read more
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
[VFX] VFX window is opened instead of Scene window when both windows are...
How to reproduce: 1. Open attached Unity project 2. Open New VFX window and dock it near the Scene 3. Open OutdoorsScene 4. Select '... Read more
Object Picker window does not display Assets when using Script Property
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
The scrollbar Handle Max X-axis anchor changes value when changing from ...
How to reproduce: 1. Download the attached project "Bug.zip" 2. In the Game view select 3840x2160 resolution 3. Select 1920x1080 res... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps: 1. Open attached project and scene "StartMenu" 2. In Build Settings window, Build and Run for Standalone 3. In S... Read more
ArgumentOutOfRangeException creating a psuedo locale after renaming a ps...
1. Open attached project. 2. Assets -> Create -> Localization -> Psuedo-Locale. 3. Right-click newly created Locale in Project view ... Read more
HDRP 12.1.3 Shadow Filtering Quality to High breaks rendering in Standal...
The build standalone produces incorrect results when Filtering Quality is set to High Reproduction: 1) Open the attached project hd... Read more
Crash when validating assets using custom script while "Use incremental ...
Reproduction steps: 1. Open the user's attached project 2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is enab... Read more
[iOS] App crashes after few minutes on iPad 8 when Human Segmentation St...
Reproduction steps: 1. Download and open the attached "TestHumanSegmentationARKit.zip" project 2. Build and deploy the project to iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default