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0
votes
Not Reproducible

[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...

Package: Timeline

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May 20, 2021

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Version/s: 1.2.18

Reproduction steps:1. Open the attached project ("1323716RE.zip")2. Open the "TutorialScene" scene3. Open Rider editor and attach to... Read more

0
votes
Won't Fix

Marker is not added on timeline marker track when a menu is displayed

Package: Timeline

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May 20, 2021

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Version/s: 1.4.6

1) Open the attached project (markerDrag.zip)2) Open Timeline window3) Select MainCamera4) In the Project window, drag New Signal to... Read more

0
votes
Won't Fix

The Timeline window is continually repainted after stopping the Playable...

Package: Timeline

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May 20, 2021

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Version/s: 1.6.0-pre.1

How to reproduce:1. Open the user's attached project2. Enable the Internal mode3. Open 'SampleScene'4. In the Hierarchy select 'Game... Read more

0
votes
Won't Fix

Timeline AnimationPlayableAsset displays differently in Play Mode

Package: Timeline

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May 20, 2021

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Version/s: 1.6.0

How to reproduce:1. Open the attached project 'case_1323733-__bugproj'2. Open 'testBugScene' Scene3. Open the Timeline window4. Sele... Read more

0
votes
Won't Fix

PlayableBehaviour ProcessFrame never receives EvaluationType "Evaluate" ...

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

How to reproduce:1. Open the attached project's "case_1322970-Project.zip" Scene labeled "SampleScene"2. Open the Timeline Window3. ... Read more

1
votes
Won't Fix

Timeline Signal Track cannot be used in Custom Playable Graph when there...

Package: Timeline

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May 20, 2021

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Version/s: 1.5.1-pre.3

Reproduction steps:1. Open user attached project2. Open "Assets\\SampleScene"3. Press Play Expected result: The Timeline is played w... Read more

0
votes
Won't Fix

Timeline root motion clip offsets do not respect Humanoid scale

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

Once you've created a Humanoid animation track, you should be able to bind any other Humanoid character to this track and get the ex... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

0
votes
Won't Fix

After maximizing in timeline window, recording doesn't create visible key

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

How to reproduce:1. Open the attached project2. Open test scene and select Skeleton in Hierarchy3. Open Timeline Window4. On second ... Read more

0
votes
Won't Fix

The first key of the Animation track with the Track Offsets set to 'Appl...

Package: Timeline

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May 20, 2021

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Version/s: 1.5.0-preview.5

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' (Scenes > SampleScene)2. Enter the Play mode Expected r... Read more

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