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[6.1 Priority] Longer build name exceeds the available display area in t...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build profile" button Observe the "Name" ... Read more
Memory Leak in Android build when Full Stack Trace logging is enabled
Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
Image effects produce white square like artifacts on shiny suface using ...
To reproduce: 1. Open attached project.2. Open scene: Moon_scene3. Play4. move around with mouse. Visual artifacts are seen in game ... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more
System.Net.WebRequest leaks WebRequest Objects
How to reproduce:1. Open the attached project "HttpWebRequestLeakTest"2. Enter Play Mode3. Open Memory Profiler and take a snapshot(... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
[VFX] Nodeblocks can get corrupted and become impossible to delete / be ...
Repro steps:1. Open the attached VFX2. Try to delete them, disconnect them, or connect an output to them3. Observe NullReferenceExce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed