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Particle system Allow Roll = false causes particle to roll when viewed a...
How to reproduce: 1. Open attached project 2. Open AllowRoll repro Scene 3. Enter the Play Mode 4. Modify Main Camera X and Y rotati... Read more
UnityMain crash when running a build
Steps to reproduce: 1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip") 2. Build and run on Windows 3. Crash Reprod... Read more
[WebGL] Webcam does not stream on WebGL player.
Webcam does not stream on WebGL player. Steps to repro: 1. Open the attached project. 2. File > Build Settings > Select WebGL platf... Read more
Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce: 1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene" 2. Se... Read more
Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Wait till unity crashes 5. If ... Read more
[Blackboard] Resizing the blackboard window is no longer working properly
Repro steps: 1. Create a new or open an existing VFX 2. Expand blackboard and add a parameter to help visualize the issue 3. Drag th... Read more
PlayableDirector does not work on built projects when Managed Stripping ...
Reproduction steps: 1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory 2. ... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce: 1. Open attached project 2. In Hierarchy select Gameplay_UI prefab 3. In inspector window press Overrides and select b... Read more
Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
- Debug Console does not reappear when disabling and re-enabling Debug.developerConsoleEnabled