Search Issue Tracker
DX12 crash when Render Texture is released before being drawn
A crash will occur when a Render Texture is released in OnPostRender before being drawn as a GUI element in OnGUI under DX12. Repro... Read more
[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrad...
1. What happened [2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2... Read more
[HDRP] Camera Color Alpha variable is ignored when using HDRP 5.10.0
How to reproduce: 1. Open the "RenderToTextureBug" Scene in the attached "Test2019_2.zip" Project 2. Click on the "Camera" GameObjec... Read more
Shaders referencing meta or other editor only passes via UsePass fail on...
Step: 1. download 20190402_t.zip attached in comment 2. make standalone build 3. run the player Actual result: the cube is pink Re... Read more
[Linux] Hub saves some data to ~/.config/unity3d even if XDG_CONFIG_HOME...
To reproduce: 1) Have XDG_CONFIG_HOME redefined to somewhere else 2) Run Unity 3) Create a new Project 4) Close Unity 5) Check ~/.c... Read more
InteractionManager doesn't clear connceted controller list from last pla...
Steps to reproduce: 1. Download 1137312_repro.zip and open "Test" scene 2. Connect the MR controller to PC 3. Enter play mode 4. Not... Read more
Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce: 1. Open attached project "DebugLogIssue" 2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog) 3. Observe... Read more
[HDRP] Reflection probe does not bake HDR data when it's type is set to ...
How to reproduce: 1. Open the attached "case_1141637-ReflectionProbeHDR" project 2. Open the scene "TestScene" and select "Custom Re... Read more
[TestRunner] TearDown and UnityTearDown get called on base class first
Steps to reproduce: 1. Open attached project 2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is pri... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce: 1. Open submitted project (Scream Extractor Crash) 2. Open scene SampleScene 3. Enter Play Mode Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume