Search Issue Tracker
Performance degrades, constant loading, and errors are thrown when Adapt...
How to reproduce:1. Create a new HDRP project2. Install Adaptive Performance Package3. Open the Project Settings (Edit->Project S... Read more
Silent crash caused by stack overflow from infinite recursion during the...
Reproduction steps:1. Open the attached project2. Open Assets/main.unity scene3. Enter the Play Mode Expected result: StackOverflowE... Read more
[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps:1. Create a new project2. Change Target Platform to Android3. Export project (Build Settings > check the "Expo... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce:1. Open project "Interface 2.0.zip"2. Enter Play Mode and move the slider3. Without releasing the pointer move the ... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more
[UI Builder] Invalid Operation Exception when adding new elements to Hie...
Reproduction steps:1. Open the project attached in report2. Open SampleScene3. In Hierarchy select UI4. Double click the source asse... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce:1. Open the attached project "VEG Test.zip"2. Select "Plane" in the Hierarchy window3. Reset the "Red" Material Exp... Read more
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
[Profiler] Time scale is reset when toggling Color Blind Mode
Reproduction steps:1. Create a new project2. Enter Play mode3. Open the Profiler window4. Pause the Play mode5. Open the context men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked