Search Issue Tracker
Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...
How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
[2D] Animation Property text overlaps with its input field under prefere...
When a created bone is selected in the project window and Animation Preferences settings window is opened. The text of properties un... Read more
RigidBody Constraints are not applied when a Collider is added at runtim...
How to reproduce:1. Open tester-attached project (ConstraintsBugRuntime.zip)2. Select the 'PlayerSpawner' GameObject3. Next to the '... Read more
[HDRP ] Oblique projection produces repeating smaller size screens when ...
How to reproduce:1. Open attached project "VolumeFogObliqueFrustum.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, le... Read more
[URP] Particles have green and pink artifacts when used with Transparent...
How to reproduce:1. Open the attached "1240033 repro" project2. Open the "SampleScene" from Assets > Scenes folder3. Enter Play M... Read more
[ECS] Crash on hitting an invalid memory address when entering Play mode
Reproduction steps:1. Download the project attached by the user2. Open "SampleScene"3. Enter Play mode (If it didn't reproduce the f... Read more
[HDRP] Editor freezes on changing Planar reflection resolution to 16384
Editor freezes on changing Planar reflection resolution to 16384. Steps to repro:1. Create a new HDRP Project.2. Hierarchy > Righ... Read more
RigidBody loses its constraints when its GameObject is unparented and th...
How to reproduce:1. Open user-submitted project (ConstraintsBugParent.zip)2. Enter Play Mode3. Select the Sphere in Scene View and s... Read more
[GPU PLM] Crash with empty stacktrace when starting bake in the new scen...
Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more
Bolt - Duplicate operator unit options
David Svezhintsev ×!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes