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Unexpected error thrown when calling Job.WithStructuralChanges( ) inside...
Reproduction steps:1. Open user's attached project "New Unity Project (4)" Expected result: No errors are thrownActual result: Unexp... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...
How to reproduce:1. Open the attached 805126CrashReporter.zip project2. Build for iOS (development build) and deploy the Xcode proje... Read more
Asset is not shown in the Package Manager after clicking Open in Unity once
To reproduce:1. Create a new project2. Open the Asset Store in a browser (Make sure you are logged in)3. Click Add to My Assets and ... Read more
[Visual Graph] ArgumentNullException is thrown on creating a Category no...
On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to rep... Read more
[Color Picker] Editor freezes when Eye dropper tool is selected multiple...
When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more
[Input System] doesn't compile when XR module is disabled and UI package...
How to reproduce:1. Open the "InputSystemTest.zip" project2. Observe the Console window Expected result: there are no errors in the ... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more
[Cinemachine] 2D Camera flies away from the target when hitting a confin...
How to reproduce:1. Open the attached project named "Case_1234966"2. Open the Confiners Scene3. Check if the virtual camera "CM vcam... Read more
'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...
How to reproduce:1. Open the attached project (hermes-flow.zip)2. In the Hierarchy window select ToggleLanguage GameObject3. Click t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open