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0
votes
Fixed

[Editor] Unable to switch build platform after selecting "Facebook" in B...

Deployment Management

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Dec 05, 2018

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Version/s: 2019.1.0a11

Unable to switch build platform after selecting facebook in Build Settings.Gameroom option is missing in build settings for Facebook... Read more

1
votes
Won't Fix

[Android][LWRP] Performance regression when using LWRP settings on an em...

Package: Scriptable Render Pipeline Lightweight

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Dec 02, 2018

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Version/s: 4.0.0

To reproduce:1. Open the QA's provided project2. Build and run the sample scene3. Profile the player4. Set the Scriptable Render Pip... Read more

0
votes
By Design

[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...

Terrain

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Dec 05, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

How to reproduce:1. Open attached "Speedracers" project2. Open Scene "race_track_lake"3. In Hierarchy select object Terrain and with... Read more

0
votes
Fixed

"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...

IL2CPP

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Dec 03, 2018

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Version/s: 2018.2.17f1

Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project2. Open "Scene" scene3. "Build and Run" for WebGL4. Open your browsers ... Read more

0
votes
By Design

[OSX] Menu item becomes inactive if custom window is closed before progr...

MacOS

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Dec 06, 2018

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Version/s:

When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more

0
votes
Fixed

[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...

Package: Shader Graph

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Dec 06, 2018

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Version/s: 5.3.0

Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more

0
votes
Won't Fix

"System.IO.IOException: Read failure" is thrown on Android Mono but not ...

Scripting

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Nov 28, 2018

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Version/s: 2018.1.1f1

Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more

2
votes
Fixed

[tvOS][ads] 'UnityAds/UnityAds.h' file not found in Xcode when building ...

Package: Ads

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Dec 06, 2018

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Version/s: 2.3.1

Steps:1. Open attached project ("AppleTV-Ads.zip")2. Build and Run on Apple TV Expected: Build successfully runs on Apple TVActual: ... Read more

0
votes
Fixed

[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines

Shaders

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Nov 09, 2018

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Version/s: 2018.1.9f2

To reproduce:1. Open attached project "2018.1.9f2.zip"2. Set Graphics API to OpenGLES33. Open "test.unity" scene4. Open "testshader.... Read more

0
votes
Duplicate

Terrain's texture is black after reopening the project when terrain has ...

Terrain

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Dec 06, 2018

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Version/s: 2019.1.0a9, 2019.1.0a12

Steps to reproduce:1. Download 1107118_repro.zip and open "test" scene2. On the first time opening the project terrain's texture are... Read more

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