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HDAdditionalCameraData.deepLearningSuperSamplingQuality field values a...
How to reproduce:1. Open the OutdoorsScene in the attached project and enter Play mode2. In the Game View using the Drop-down menu, ... Read more
Performance degrades, constant loading, and errors are thrown when Adapt...
How to reproduce:1. Create a new HDRP project2. Install Adaptive Performance Package3. Open the Project Settings (Edit->Project S... Read more
Silent crash caused by stack overflow from infinite recursion during the...
Reproduction steps:1. Open the attached project2. Open Assets/main.unity scene3. Enter the Play Mode Expected result: StackOverflowE... Read more
[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps:1. Create a new project2. Change Target Platform to Android3. Export project (Build Settings > check the "Expo... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce:1. Open project "Interface 2.0.zip"2. Enter Play Mode and move the slider3. Without releasing the pointer move the ... Read more
[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more
[UI Builder] Invalid Operation Exception when adding new elements to Hie...
Reproduction steps:1. Open the project attached in report2. Open SampleScene3. In Hierarchy select UI4. Double click the source asse... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce:1. Open the attached project "VEG Test.zip"2. Select "Plane" in the Hierarchy window3. Reset the "Red" Material Exp... Read more
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default