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[2D] Sprite Editor window to turn blank along with Exception On updating...
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more
The information of the selected frame is shown in Module details panel w...
How to reproduce:1. Create and open a new project2. Enter the Play Mode3. Open the Profiler window by selecting Window->Analysis-... Read more
[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...
Repro steps:1. use project with Universal RP2. Make a PBR shadergraph3. Create a custom function node4. Add an output, name it "Out"... Read more
NullReferenceException is thrown when using Localized Audio clips
Steps to reproduce:1. Open user's attached project "Prueba animals swip pages.zip"2. Open "Test" Scene3. Enter Play mode4. Notice th... Read more
It is possible to select "None (Object)" from the Material list in Model...
To reproduce: 1. Download attached "1172619_repro (1) 3.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3.... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project- Ensure you have a personal edition.Help -> Manage License.Return license.Ensure you can't change ski... Read more
[Mobile] UI button stays pressed in after releasing it while the pull do...
Repro steps:1. Open attached project2. Build and Run on mobile3. Press and hold one of the buttons on the left4. While holding the b... Read more
[OSX]FileNotFoundException is thrown when Package Upload window is selected
How to reproduce:1. Open the attached ACTk 2020.1.zip project2. Open Package Upload window (in Menu bar/Asset Store Tools) Actual: A... Read more
[HDRP lights] Coping and pasting Light component won't update the inspec...
How to reproduce:1. Open the attached LightComponentCopyTest.zip project2. Select Spot Light in the Hierarchy in the SampleScene sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components