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0
votes
Fixed

Unity crashes on “Transform::GetTransformAccess()” when Entering Play Mo...

Graphics - General

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Dec 15, 2018

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Version/s: 2018.3.0b1, 2018.3.0f2

Repro steps: 1. Open QA attached project “repro_1109892" 2. Open scene “Aliensglade” 3. Select the Main Camera in the Hierarchy 4. E... Read more

0
votes
Won't Fix

Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)

Physics

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Dec 18, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Create a new Unity project 2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is set... Read more

0
votes
By Design

[OpenGL] MRT(multiple render targets) on OpenGL ES does not work as expe...

OpenGL

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Dec 20, 2018

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Version/s: 2017.4.12f1

Steps to reproduce: 1. Open user attached project - if on windows, it will launch with directx11 graphics api 2. Hit Play, and check... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the on-screen buttons Expected result: th... Read more

0
votes
Active

The `finally` block is not called in UnityTest if error message is logged

Package: Test-Framework

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Dec 24, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more

0
votes
Not Reproducible

Crash on GC_mark_from when main camera view is set to see a terrain

Terrain

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Dec 26, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2

To reproduce: 1. Create a new project based on HDRP template 2. Create a new scene (do not use the default sample scene) 3. Import t... Read more

7
votes
Fixed

"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...

2D

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Enter Play mode 3. Look at the Console 4. See "sprite.textureRect" va... Read more

0
votes
Won't Fix

Some unicode characters appear blank when used in names of assets and fo...

Themes

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Jan 08, 2019

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Version/s: 2019.1.0a13

There are a lot of unicode characters that the editor currently doesn't support. If you attempt to use an unsupported character in t... Read more

0
votes
Duplicate

Logs are not created when a Standalone Player crashes while loading dlls

Windows

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Dec 20, 2018

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Version/s: 2017.4.11f1

Steps to reproduce*: 1. Download and open the attached project(oc link) 2. Build for standalone 3. Launch build on an AVX incapable ... Read more

1
votes
Fixed

[Linux] "libstdc++" symbols crash Standalone build

Linux

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Jan 07, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project 2. Build for Linux 3. Launch Build... Read more

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