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[Performance] UI Animators.update performance regression from the 2018.1...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window Actu... Read more
Trying to turn a prefab instance with missing asset into a prefab again ...
Steps to repro:1. Create a GameObject2. Turn it into a prefab3. Delete the prefab asset4. Drag prefab instance in the project view. ... Read more
Creating Texture2DArrays with certain formats results in them being chan...
How to reproduce:1. Open tester-submitted project (Texture2DArray)2. Drag the 'Array2D.cs' script onto any GameObject3. Enter Play M... Read more
Assertion raises while dragging script onto prefab asset Inspector
Steps:1. Create a script2. Create a new scene3. Add empty GameObject4. Drag GameObject to Project Brower to make a prefab asset5. Se... Read more
Linear color space build can be started with WebGL 1.0 in the API list
-e: when selecting Linear color space there should be a hint that you need to remove WebGL 1.0 from the API list and you should not ... Read more
[Mono] .NET 4.x TLS 1.2 excessive GC usage while reading from tls stream
Steps to reproduce:1. Open user attached project2. Play the scene and press "Run"3. Open profiler and observe that GC allocations go... Read more
Root values played by the Timeline that has a recorded track are incorre...
How to reproduce:1. Download and open the project from OC2. In the Project window go to Scenes and open "Scene" scene3. In the Hiera... Read more
[Android][Mono] Touch position during the phase Touch.Began of the very ...
Repro steps:1. Open user attached project2. Build and Run on Android3. Touch and move your finger across the screen a few times Actu... Read more
GetManagerFromContext crash when unloading a Scene while loading another...
Steps to reproduce:1. Open User-supplied project ("SceneLoading Bug.zip")2. Open Scene "Home Menu"3. Enter Play mode and press the "... Read more
Object::GetInstanceID crash when undoing Prefab creation with Undo.Regis...
Steps to reproduce:1. Open QA-supplied project ("UnityReproduce1099646.zip")2. Open scene "SampleScene"3. In the Hierarchy window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used