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Fixed in 2022.1.X

Votes

0

Found in

2019.4

2020.3

2021.1

2021.1.12f1

2021.2

2022.1

Issue ID

1361452

Regression

No

Hinge Joint is not destroyed when the Joint breaks

Physics

-

How to reproduce:
1. Open the user's attached project
2. Modify the script MakeHinge.cs by moving makeNewHinge() from Update() to Start(), so that the Hinge Joint is created only once
3. Open scene Scenes/SampleScene
4. In the Hierarchy view, select the GameObject "Sphere"
5. Press the Play button
6. Observe the components of the Sphere

Expected result: the Hinge Joint component is destroyed
Actual result: the Hinge Joint component remains intact

Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8

Notes: the Hinge Joint is destroyed after changing its properties

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a12

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