Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.12f1
2021.2
2022.1
Issue ID
1364352
Regression
No
Hinge Joint becomes unbreakable when Break Force and Break Torque are set up before the Spring
How to reproduce:
1. Open the attached project
2. Open scene Scenes/SampleScene
3. Go to the Game view
4. Press the Play button
5. Observe the Hinge breaking and the Sphere falling
6. Press the Play button to stop playing
7. Modify the script MakeHinge.cs so that the two lines after Spring setup go before the setup (denoted by comment lines)
8. Go back to the Game view
9. Press the Play button
10. Observe the Sphere
Expected result: the Hinge breaks and the Sphere falls
Actual result: the Hinge doesn't break and the Sphere stays in place
Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a12