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Exception is not handled properly in PlayTests when a custom Enumerator ...
To reproduce: 1. Download attached project “PlayModeTestExceptionHandling.zip" and open in Unity 2. Open Test Runner window 3. Pres... Read more
NetworkTransform doesn't receive data on clients side in Multiplayer game
How to reproduce: 1. Open the project 2. Make a Windows x86_64 release build. 3. Wait for the build to finish. 4. Run the built vers... Read more
[.NET] System.Array.ForEach throws an error when building project with ....
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Switch platform to UWP 3. Build project with .N... Read more
Opening Particle System Prefab in Play mode breaks the Hierarchy when St...
How to reproduce: 1. Open the attached Unity project named "CaseV1" 2. Enter Play mode 3. Click on "Particle System" prefab -> Open ... Read more
[iOS] Unity Remote doesn't work with new iOS devices. Shows "Unknown:.."...
Reproduction steps: 1. Create a new project. 2. Connect an iOS device via cable. 3. Go to Edit > Project Setting. 4. Click on the D... Read more
UI background images disappear when project is opened the second time
How to reproduce: 1. Open attached project 2. Open the scene InputRegressionTest 3. If the background is visible, close the editor c... Read more
Particle System startSizeMultiplier and startSize overrides each other w...
To reproduce: 1. Open user's attached project 2. Enter Play mode 3. Observe Console window and Inspector window Expected: startSize... Read more
Display.displays.Length always returns 1 if additional displays are not ...
This is either a bug or flawed documentation scripting example. From documentation it is unclear whether you have to activate the m... Read more
[Unity ECS] Interface references in SharedComponentData not working
How to reproduce: 1. Open attached project "ECSBug.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Console window Expect... Read more
Particle meshes do not inherit scale from parents when Scaling Mode is s...
How to reproduce: 1. Open attached project "Case_1112937_Particles" 2. Open "SampleScene" 3. Click "Play" button Expected result: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
- VFX Asset icon blends in with highlight color when selected in Search window with Editor theme set to light
- Prefab Override is still possible when Prefab Source has the same field values as Override