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MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode Expected result: Both squ... Read more
NavMesh Modifier does not affect NavMesh Surface when NavMesh Surface is...
How to reproduce:1. Open the user's attached project2. Create a new NavMesh Surface GameObject in the Hierarchy window (AI > NavM... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Test3. Delete the "check" Prefab4. ... Read more
Editor crashes with no stack trace when loading a new scene in Awake() f...
Reproduction steps:1. Open users attached project2. Open /_DreamIsland/_Scenes/Title3. Enter and Exit the Play Mode twice Expected r... Read more
[UI Builder] "Could not resolve template with name" when hovering on mis...
Steps to reproduce:1. Open Window->UI Toolkit->UI Builder2. Select the Project tab in the Library menu3. Open the UnityEngine-... Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more
[HDRP] Realtime shadow appears and disappears when slightly moving light...
The bench seen in the videos loses its shadow when I move my lights by 2 millimeters(video). The light is not blocked by anything. I... Read more
'Unable to allocate new scene culling mask' warning when creating textur...
Reproduction steps:1. Open the attached user's project2. Go to the 'Maybe bugs -> Try this'3. Observe the created 'Assets\Texture... Read more
[Metal][Mac] Black 2D texture when using ReadPixels and CopyTexture
Reproduction steps:1. Download and open the attached "CopyTextureJustBeforeReadPixels.zip" project2. Enter Play mode3. Observe the p... Read more
[Splines] Properties in inspector grayed out on changing mode
1. Create a spline object created in the scene2. Enter in spline context and select a knot3. Make sure the tangent mode is set to li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera