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OverflowException in pseudo locale when using multiple preserve tags
1) Create a pseudo locale 2) Add 3 Preserve Tags methods as shown in the image:. One for <>, [] and {} !image-2021-12-02-11-07... Read more
Main Player window is moved to the primary display when it's launched on...
Main Player window is moved to the primary display when it's launched on a 3rd monitor and a 2nd monitor is activated with Display.A... Read more
Linux Editor crashes at "CompareObjectUndo" when rapidly selecting and d...
How to reproduce:1. Open the user attached project (LinuxUndoCrash.zip)2. Select the top-most GameObject called 'UModeler Object' fr... Read more
Camera active Texture is not written if another Camera has a Script usin...
How to reproduce:1. Open the attached project "test_project.zip"2. Enter the Play Mode3. In the Hierarchy window select "RawImage" G... Read more
IndexOutOfRangeException is thrown when selecting Cursor property in UI ...
Reproduction steps:1. Open the '1384558-sample' project2. Open the UI Builder window 'Window -> UI Toolkit -> UI Builder'3. In... Read more
Editor crashes on RuntimeStatic<PackageManager::Api,0>::StaticDestroy wh...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes\SampleScene3. Open 'repro.cs' in Visual Studio4. Press 'At... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps:1. Open attached project (VulkanGL_32Interpolators.zip)2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSett... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce:1. Open attached Unity project2. Load Level1 Scene3. Enter Play mode4. Drag cards to the battle area Expected resul... Read more
[Scene Templates] Assertion failed errors after selecting scene template...
How to reproduce:1. Open attached project2. Observe Console (should see errors that are only reproducible after rebuilding project L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component