Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.6.1p1
Issue ID
911912
Regression
Yes
Importing .ogg fails with internal error from FMOD sub-system
This happens when importing video file with .ogg extension which should be used by audio files. To fix this, change video extension to .ogv
Steps to reproduce:
1. Open attached project
2. In project tab, right-click BigBucksBunny.ogg and choose to Reimport it
-- Action fails with error:
Errors during import of AudioClip Assets/BigBuckBunny.ogg:
FSBTool ERROR: Internal error from FMOD sub-system.
FSBTool ERROR: Internal error from FMOD sub-system.
Reproduced with: 5.6.0f3, 5.6.1p1, 2017.1.0b5
Not reproducible: 5.5.3p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
dm_bond
Nov 21, 2017 18:54
exist in 5.5.5p1. solution https://answers.unity.com/questions/1412145/how-to-get-rid-of-the-fsbtool-error-during-an-impo.html