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[HDRP] Path tracing samples are not captured with Recorder when Shutter ...
Reproduction steps:1. Open the attached "accumulation" project2. Open the "accumulation.unity" scene3. Open Window > General >... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce:1. Create a new project2. Create a new C# script and open it3. Click the "Attach to Unity" button4. End Debugging5.... Read more
Animation state properties not visible when the state has an outgoing tr...
How to reproduce:1. Open the user's attached project2. In the Animator window select "Idle_FR" or "Walk_FR" animation state3. Observ... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps:1. Download and open the attached "UnityAdsEditorBug.zip" project2. Enter Play mode3. Press the "Show Ad" button4... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem):1. open repro project, open SampleScene2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobje... Read more
Spaces and symbols of the Project name are changed to hyphens causing "I...
How to reproduce:1. Create a new project2. Go to the Player Settings3. Go to the Player tab and observe the Bundle Identifier Expect... Read more
[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...
Reproduction steps:1. Open the attached project "No keyboard shown on mobile.zip"2. Build the project on an Android/iOS device3. Pre... Read more
Camera with Clear Flags set to 'Don't Clear' clears objects rendered pre...
Reproduction steps:1. Open the attached 'CustomCameraClear' project2. Open the 'SampleScene'3. Enter Play mode Expected result: Sphe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes