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0
votes
Fixed

PSD Importer uses default format settings when overrides are selected on...

Package: 2D PSD Importer

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Oct 28, 2021

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Version/s: 4.0.0

How to reproduce:1. Open attached project (case_1376608.zip)2. In the Project browser click on the asset "Fei"3. In the Inspector wi... Read more

0
votes
Fixed

[Android] Core libraries are not detected when they're just in the Asset...

Android

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Oct 21, 2021

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Version/s: 2020.3.20f1, 2022.1

How to reproduce:1. Open the user's attached "BuildTest.zip" project2. Open the Build Settings3. Make sure the Android Platform is s... Read more

0
votes
Fixed

Server build doesn't respond to "Ctrl+C" after setting "Console.Foregrou...

Mono

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (svrbuild-ctrl-c.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. ... Read more

0
votes
Fixed

TextMeshPro Input Field does not accept hyphens when content type is set...

Package: TextMeshPro

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Nov 02, 2021

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Version/s: 2.1.1

How to reproduce:1. Open project "inputfield.zip"2. Go to Build Settings (Edit>Build Settings)3. Build for the PC, Mac, iOS, or A... Read more

0
votes
Fixed

Editor is lagging when modifying the Scene view or Playing

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new URP project2. Select any GameObject in the Scene3. Enter Play Mode and try to move/look around Expe... Read more

1
votes
Fixed

ArgumentException errors are thrown when calling InputSystem.onAnyButton...

Package: Input System

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Oct 26, 2021

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Version/s: 1.2.0

How to reproduce:1. Open user attached project2. Enter Play Mode3. Press any key on a keyboard that would output a symbol Expected r... Read more

0
votes
Fixed

Input DualSense Detection iOS

Package: Input System

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Nov 04, 2021

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Version/s: 1.2.0

DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more

0
votes
Fixed

[iOS] [URP] Visual artifacts in build when using Scriptable Renderer Fea...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2021

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Version/s: 10.7.0

How to reproduce:1. Open the attached project ("SRFBugReport.zip")2. Build And Run on an iOS device Expected result: "SimpleYellowMa... Read more

2
votes
Fixed

[IL2CPP] Can't build on Windows when system display language is set to T...

IL2CPP

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Nov 01, 2021

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Version/s: 2021.2.0a13, 2021.2.0f1, 2022.1

How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more

0
votes
Fixed

The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...

uGUI

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more

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