Search Issue Tracker
MaterialPropertyBlock only sets color of the 0th index when using Render...
Reproduction steps: 1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip" 2. Select the "Mesh" GameOb... Read more
[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...
Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:... Read more
[iOS] [MFI Controller] Input.GetButtonDown fires multiple times when hol...
Reproduction steps: 1. Connect a gamepad controller to an iOS device. 2. Open the attached "1135106.zip (17.4 KB)" project. 3. Build... Read more
CollectUsedSceneObjects crash after loading a Scene with modified Prefabs
Steps to reproduce: 1. Open the project supplied in the edit 2. Open Scene ("MissionProtoype") Reproduced in: 2017.4.24f1, 2018.3.1... Read more
[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...
Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more
ReflectionTypeLoadException is thrown when trying to get asembly types
Reproduction steps: 1. Open the user attached project named "TestProject.zip" 2. Click Play 3. Observe the console window Expected ... Read more
[Android] Application can't be rotated on Splash Screen
How to reproduce: 1. Open attached Unity project "1138583_bug" 2. Build and Run on a device 3. When application is launched, rotate ... Read more
[HDRP] Skybox rotation depends on Scene View Camera rotation when Scene ...
How to reproduce: 1. Open attached project "New Unity Project (4).zip" 2. Open Scene View Window 3. Disable Scene Lighting 4. Rotate... Read more
Game objects are broken and 'Post-process Volume' causes blurred white s...
How to reproduce: 1. Create a new HDRP template project 2. Observe the Scene 3. Disable 'Post - process Volume' Game Object in the ... Read more
Background is lighter when one of two camera's Viewport Rect is non-full...
How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation