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[Android] Application.Unload() causes a crash after multiple openings wi...
Steps to reproduce:1. Open user provided native Android application project on Android Studio2. Build & Run to a device3. Press ... Read more
Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce:1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip"2. Try to move Camera on the Z-axis away f... Read more
"ScriptableObject" triggers a warning "No script asset for..." and after...
Reproduction steps: 1. Open "BugScriptableObjectAsset.zip" project2. In the Project window "Right Click" -> "Create" -> "Gener... Read more
Input.mousePosition doesn't track right mouse click outside of game wind...
Steps to reproduce:1. Open attached project "case_1087109-dragtest.zip"2. Build and Run (on Chrome)3. Right-click and drag out of th... Read more
[Linux] Native Plugin does not work in either Editor nor Player
When trying to use Native Plugin, "DllNotFoundException" appears despite the dll files are in place and work for Windows and OSX. Re... Read more
[VR] Unable to use TAA in Single Pass
Using TAA for PSVR results in errors when using non-multipass stereo rendering modes. Reproduction Steps:1. Power-on your VR HMD2. B... Read more
[Windows][Standalone] The Server Build though VS Project generation does...
When generate Server Build (Headless) standalone Player on Windows, it always launches with a command window.However, if the user ge... Read more
ApplicationIdentifier not used when building the first time via script f...
Steps to reproduce:1. Download the attached project2. Build from command line with the following arguments:<path to editor> -q... Read more
Android Touch Input becomes offset when rotating device
To reproduce:1. Open user attached project "2018.2.12f1.zip"2. Build for Android3. When built, try inputting touch while phone is in... Read more
Workspace settings are not saved when using Visual Studio Code in Unity
1. Create a new project2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor