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0
votes
Fixed

[UnityTest] [Timeout] Failed test because of timeout returns assertion f...

Package: Test-Framework

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Mar 22, 2022

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Version/s: 1.1.31, 1.4.0, 2.0.1-pre.18

How to reproduce:1. Open the attached “TimeoutUnityTest.zip” project2. In the Test Runner window expand “Test Run” > “Tests.dll” ... Read more

0
votes
By Design

"script ... is missing!" error in player when PlayableDirector used in A...

Asset Bundles

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Mar 28, 2022

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Version/s: 2020.3.3f1, 2023.2.0a1

Reproduction steps: Open the attached project from Google Drive (Ritter.zip) Open the custom build UI (Build menu) Make sure IL2CPP ... Read more

0
votes
Fixed

[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...

Package: Scriptable Render Pipeline HD

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Mar 28, 2022

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Version/s: 14.0.0

Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template2) Add a new volume with fog override. Make f... Read more

0
votes
Won't Fix

[UI Toolkit] Debugger window is very slow with specific elements

UI Toolkit

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Mar 28, 2022

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Version/s: 2020.3, 2021.2, 2022.2, 2022.2.0a9

Reproduction steps:1. Create a new Project2. Open UI Toolkit Debugger (Ctrl + F5 on Windows 10 or via Inspector ellipsis menu)3. Sel... Read more

0
votes
By Design

Empty "Activation Playable Asset" property is displayed in the Inspector...

Package: Timeline

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Mar 28, 2022

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Version/s: 1.7.1

Reproduction steps:1. Open the attached "TimelineTest.zip" project2. In the Project window double-click on the "GameObjectTimeline" ... Read more

0
votes
Fixed

Shader Graph Sticky Note text doesn't get saved

Package: Shader Graph

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Mar 18, 2022

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Version/s: 13.1.6

Reproduction steps:1. Open the user's project2. Open "test shader.shadergraph" from the Assets folder3. Change the text on the stick... Read more

0
votes
Fixed

App doesn't launch on HL2 UWP after update to 2020.3.32f1

Windows Mixed Reality

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Mar 25, 2022

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Version/s: 2020.3.32f1

Workaround: disable splashscreen in player settings. Read more

0
votes
Fixed

[Splines] Mirrored and Continuous tangents conversion aren't synced with...

Package: Splines

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Mar 28, 2022

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Version/s: 2.0.0

1. Create a default Circle shape2. Select a knot 33. From its inspector, notice the rotation is set to 225 on the Y axie4. Set the Y... Read more

5
votes
Duplicate

Shader remapping crashes the engine if no mapping is found

Shader System

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Mar 22, 2022

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Version/s: 2021.2, 2022.1, 2022.2

Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState &a... Read more

0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "render-texture-memory-test.zip"2. Go to the Build Settings choose iOS, select Development Build an... Read more

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