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Built application freezes on launch if code stripping is set to Medium/H...
How to reproduce:1. Open attached "TerrainCrash" project2. Build a Standalone Windows build (freeze happens on Android also)3. Launc... Read more
"Imported Object" header is missing
Regression at least from 2018.3.0b12 Steps:1. Create a project2. Import 3D model (attached)3. Click on 3d model asset4. Take a look ... Read more
[Video] Calling Play() doesn't start playing video if WaitForFirstFrame ...
How to reporduce:1. Open the attached project2. Open Far Plane scene3. Press Play Button and waitResult: video doesn't start playing... Read more
[Shuriken] Particles with same seed value behave differently on Mac and ...
Particles with same seed value behave differently on Mac and Windows platform when Noise module is enabled Steps to Repro:1. Create ... Read more
[LWRP] Graphics Settings' HDR Mode is being ignored
HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attached... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more
Add Component Menu is not being displayed (opened offscreen) in some cases
The Add Component Menu cannot be displayed when the list of components for the object exceeds the height of the screen. To Repro:1. ... Read more
Crash on ImmediatePtr<Unity::Component>::operator* when opening a project
How to reproduce:1. Open the "Crash_on_import.zip" project Actual result: Unity crashes. Reproducible with: 2019.1.0a9, 2019.1.0a1, ... Read more
HDRP - "Default Frame settings for" inspector is broken. Null Reference ...
The drop down menus for "Default Frame settings for" under HDRenderPipelineAsset do not work. When clicking on the drops downs Null ... Read more
[Video][GLES2][GLES3] Some H265 videos are glitching on Meizu PRO 7 Plus
How to reproduce:1. Open the attached project2. Build and run Far Plane scene on Android device3. Play first video it is H264 -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window